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Vallum ageshu xenoblade 2
Vallum ageshu xenoblade 2









vallum ageshu xenoblade 2

But as a complete package, XC1 more effectively conveys a moving, well-designed story, and it's also the more polished game to boot, especially with definitive version.īut both games, while playing, are insanely fun, as is XCX. And even post-playing, I still love characters like Nia soooo much, as well as Morag and even Rex. When playing XC2, it was an amazing ride with great gameplay and tons of twists. A minor nitpick, though, as I love that both Pyra and Mythra exist, and Chapter 3's ending is sooooo epic!Īnd that's the thing: these are all nitpicks in the sense that they are stuff I notice looking back. I guess you could see it as a metaphor of wanting to hide behind another persona after so much trauma, but Pyra's a complete person, so that analogy doesn't exactly hold. It doesn't really add anything to Mythra's character. On another note, I don't see the reason why Pyra exists. It would have been much more believeable if Amalthos just hated the speicifc country that destroyed his family, rather than just hating everyone. Many people hate the world because life's given them *****, but few would actually destroy the world for this reason. "Something bad happens to me, therefore I must ruin the whole world!". That said, he does once again suffer from the Count Bleck problem. When Malos dies, I found his words very touching, as he realized he may have had a chance to do good, too.Īmalthos is a good villan, and I hate him so so so so so much, which is what a good villan can do. In the real world, I think people have a bit more chance to do good. But Malos wasn't influenced to be evil he straight up just awoke evil because Amalthos is such such a bad person. Well, I guess people do have bad influences, so that is relatable there.

#Vallum ageshu xenoblade 2 driver#

He's evil just because Amalthos is evil, and a driver and a blade are connected that way? It works, but it's not very relatable to us as viewers, as this evil-driver-affects-blade's-personality isn't something that happens in our own lives. It's been done before lol, I'm reminded of Super Paper Mario right now with Count Bleck. His love of his life died, so he decides he wants to kill everyone else in the whole world? I mean, I guess that makes sense, but it's not that interesting nor believable. I haven't finished Torna (I need to get back to it), but Jin's motive makes no sense. The character motives are clear and poignant in XC1. XC2's narrative is good, but XC1's is better, imo. They're so embarrassing, to the point that if I tell someone about how much I love Xenoblade, I try to avoid any screenshots with female blades in them. Tiger Tiger is super unnecessary why not salvaging via Rex be the way to get parts for an artificial, robotic blade? That makes so much more sense and would cut down on the amount of systems.īut my main critique of XC2 is the character designs.

vallum ageshu xenoblade 2

The Merc Group system is very tedious and contstantly interrupts gameplay if it could have been automated, that would have been great.

vallum ageshu xenoblade 2

XC2 had a smaller dev staff because many at Monolith were working hard on BOTW, and it shows a bit. Everyone's discussing XC2 here, so I'll give my thoughts as well.











Vallum ageshu xenoblade 2